Well I've made another (possibly final) entry to Allen Huffman's 4K TRS-80 Color Computer Challenge. This program is a game idea I have been toying with since I first posted about it back in February 2013. It basically grew out of an attempt to represent the figure of an airplane pointing in 8 possible directions using only the chunky block graphics of the MC-10 (and as Allen suggested, probably inspired by Air Combat for the Atari). Here is the initial sketch I made using my simple but handy graphics program "Sketch."
I had also originally planned an elaborate graphic for the title screen:
However, this was obviously a no-go if I was going to make a game that could fit into 4K. However, I was able to wedge in the simple 8 direction plane graphics and the skyline of London (my apologies to any Londoners out there if it is a complete miss on accuracy). The game is much simpler than the one I had originally envisioned, which would have involved flack bursts and enemy planes that shot back. In the version I did create a single enemy plane travels back and forth from a random starting point on either side of the screen. However, I think that the game is probably much more playable than it would have been if I had not been constrained by the 4K limit. That limit really enforces a rigorous simplicity that probably results in a faster and more challenging BASIC game. But you be the judge. Here's a video: