4 Mile Island Adventure, not to be confused by another Basic adventure for a recent programming contest (in the 2000s) of the same name, was a text adventure made by Owls Nest Software for TRS-80 Color Computer and MC-10 in 1983. Ported the Coco version to MC-10. Made some changes in the save game routine. In addition to the object list of locations, it now also saves the following variables:
F,G,CF,TB,GB,CA (# of objects being carried), RT (reactor temperature), YO (present location), DO,NOT,DR,M
This means that you don't start fresh every time you save and re-load a game, which makes the game more challenging (as there is a countdown to meltdown).
The 'impossible' has happened! This area was devastated by a severe earthquake. The reactor has been severely damaged. The plant has been deserted. Only you can save the area from a major disaster! Your goal is to achieve a cold shutdown of the reactor at Four Mile Island. Alternative? Death!
S, E, E, S, S, LOOK DESK, UNLOCK DRAWER, OPEN DRAWER, LOOK, GET BADGE, DROP KEY, N, N, N, N, LOOK WALL, INSERT BADGE, LOOK, D, W, GET CROWBAR, GET WRENCH, E, U, S, E, LOOK FLOOR, MOVE TILE, LOOK, DROP CROWBAR, GET ID, W, N, N, N, D, GET SPANNER, U, S, S, E, N, PUSH BREAKER, N, PUSH BREAKER, S, S, W, S, E, DROP WRENCH, GET CROWBAR, W, N, E, OPEN VALVE, W, PUSH SWITCH, PUSH LEVER
Type CLOAD & hit ENTER. Select TOWER.C10 in the JimG subdirectory of the Cassette directory. Type RUN...